Not that anyone’s looked at this blog in the last year or so, but those faithful who are also observant will notice some changes in the Projects page. Previous posts also mention things that are no longer represented there. Rather than simply remove all the pages that reference things that no longer exist or have changed names, I thought a single post to bring everything up to date was the way to go. Besides, there’s some good stuff in some of those older posts that is still perfectly valid, even if concepts around them have changed.
- The name of Scintilla is remaining, in direct reference to the base system in development. While not a generic system, per se, the Scintilla system will be the foundation for most (if not all) of my gaming projects. It will be modified as needed for each project, so they’ll all have a similar basis, but the feel of the game should change based on the needs of the setting.
- Diamond’s Hope is the current name for the game that was once Ethereal. Diamond’s Hope is more in tune with my original ideas that sent me down the game design road, both in name and feel. Much of Ethereal will remain, but some ideas and concepts, like the Creation Myth I developed, will be saved for other projects down the line.
- My ambitions for Engel are documented in my Angelic Ambitions post. While any chance of publishing my version of the game rests in the hands of Feder & Schwert, Engel remains one of the prime drives behind developing the Scintilla system, and the first real playtests of the system will likely be in this setting.