An RPG Theory and Design Blog

Posts Tagged ‘game design’

(Another) New Beginning

In Announcements on March 30, 2012 at 9:00 am

Where did all the content go?

It’s my habit after letting something, like this blog, to sit idle for an extended period of time to scratch it and start fresh. Things are a little different this time around. None of the projects have been scratched. In fact, a new one has been added to the list. I’m not starting any of the older projects from scratch. Work has been done on them, and there’s no reason to toss that. Things are continuing at their usual slow pace.

I am, however, taking this opportunity to go over some of the content here. As some of the projects have changed or been scrapped (before the lapse in updates), I’ve pulled everything for the time being. Much of the content will be back up after some review and possible revisions. There will also be new updates, including a brief post about each of my current projects that will be covered here.

Between the old content being re-posted and the new content already written, there should be regular updates here for a while. Beyond that, well, the hope (as always) is that I continue writing. Join me as I once again head down the road of game design.